Get transported back to the golden age of 1930s animation with an art book celebrating the acclaimed run & gun game, Cuphead!
Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930s. Take a gander at the games traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cupheads characters, bosses, stages and more including never-before-seen content from the upcoming DLC!
Relive the most cherished and challenging moments of Cuphead and Mugmans adventure to reclaim their souls from The Devil, all in a way youve never seen before! Guided by personal
Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930s. Take a gander at the games traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cupheads characters, bosses, stages and more including never-before-seen content from the upcoming DLC!
Relive the most cherished and challenging moments of Cuphead and Mugmans adventure to reclaim their souls from The Devil, all in a way youve never seen before! Guided by personal
The Art Of Cuphead
ΠΡΠΎΡ ΡΠΎΠ²Π°Ρ Π·Π°ΠΊΠΎΠ½ΡΠΈΠ»ΡΡ
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΈ Ρ Π°ΡΠ°ΠΊΡΠ΅ΡΠΈΡΡΠΈΠΊΠΈ
Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930s. Take a gander at the games traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cupheads characters, bosses, stages and more including never-before-seen content from the upcoming DLC!
Relive the most cherished and challenging moments of Cuphead and Mugmans adventure to reclaim their souls from The Devil, all in a way youve never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cupheads animation style and challenging retro gameplay.
Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
- Π’ΠΈΠΏ ΠΎΠ±Π»ΠΎΠΆΠΊΠΈ Π’Π²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ
- ΠΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ ΡΡΡΠ°Π½ΠΈΡ 264
- ΠΠ΅Ρ, Π³ 1529
- Π Π°Π·ΠΌΠ΅Ρ 2.5x22.1x28.5
- ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ Dark horse books
- ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ 2020
- ISBN 978-1-50-671320-5, 978-1-5067-1320-5
- ID ΡΠΎΠ²Π°ΡΠ° 2872888
ΠΡΠ·ΡΠ²Ρ
Π‘Π½Π°ΡΠ°Π»Π° Π½ΠΎΠ²ΡΠ΅
ΠΠ»Π°ΡΡΠΈΠΊΠ° Π°Π½ΠΈΠΌΠ°ΡΠΈΠΈ Π½Π° Π²Π΅ΠΊΠ°
ΠΡΠ΅ΠΌ ΠΏΠΎΠΊΠ»ΠΎΠ½Π½ΠΈΠΊΠ°ΠΌ ΠΈΠ³ΡΡ The cuphead ΠΈ ΡΠ΅ΠΌ, ΠΊΡΠΎ Ρ
ΠΎΡΠΎΡΠΎ Π»Π°Π΄ΠΈΡ Ρ Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΈΠΌ ΡΠ·ΡΠΊΠΎΠΌ (Π΄Π°Π½Π½ΠΎΠ΅ ΠΈΠ·Π΄Π°Π½ΠΈΠ΅ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅), Π΄Π°Π½Π½ΡΠΉ Π°ΡΡΠ±ΡΠΊ ΠΎΠ±ΡΠ·Π°ΡΠ΅Π»Π΅Π½ ΠΊ ΠΏΡΠΈΠΎΠ±ΡΠ΅ΡΠ΅Π½ΠΈΡ. ΠΠ»Π°ΡΡΠΈΠΊΠ° 30Ρ
, ΡΡΠΎ ΡΠΎ, ΡΡΠΎ ΡΠ²Π»ΡΠ΅ΡΡΡ ΠΎΡΠ½ΠΎΠ²ΠΎΠΏΠΎΠ»ΠΎΠΆΠ½ΠΈΠΊΠΎΠΌ ΡΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΠΎΠΉ Π°Π½ΠΈΠΌΠ°ΡΠΈΠΈ, Π° Π² ΠΈΠ³ΡΠ΅ ΠΠ°ΠΏΡ
Π΅Π΄, ΡΡΠ° Π°Π½ΠΈΠΌΠ°ΡΠΈΡ Π²ΡΠ²ΠΎΠ΄ΠΈΡ ΠΌΠ΅Ρ
Π°Π½ΠΈΠΊΡ ΠΈ Π³Π΅ΠΉΠΌΠ΄ΠΈΠ· Π½Π° Π½ΠΎΠ²ΡΠΉ ΡΡΠΎΠ²Π΅Π½Ρ, ΠΈ ΠΈΠΌΠ΅Π½Π½ΠΎ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΡΠ½Π΄Π°ΠΌΠ΅Π½ΡΠ° ΠΈΠ³ΡΡ, ΠΈ ΠΏΠΎΡΠ²ΡΡΡΠ½ Π΄Π°Π½Π½ΡΠΉ Π°ΡΡΠ±ΡΠΊ. ΠΠΎΡΡΠ°ΡΠΎΡΠ½ΠΎ ΠΎΠ±ΡΡΠΌΠ½ΠΎΠ΅ ΡΡΠΈΠ²ΠΎ ΠΈ ΡΠ°Π·Π½ΠΎΠΎΠ±ΡΠ°Π·ΠΈΠ΅ ΡΠ°Π±ΠΎΡ Ρ
ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠΎΠ² ΠΈΠ· ΠΌΠ°Π»Π΅Π½ΡΠΊΠΎΠΉ ΡΡΡΠ΄ΠΈΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΆΠΈΠ»ΠΈ ΠΈ ΡΡΡΠ΄ΠΈΠ»ΠΈΡΡ Π΄Π»Ρ ΡΠΎΠ³ΠΎ ΡΡΠΎ Π± ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²ΠΈΡΡ ΠΈΠ³ΡΠΎΠΊΡ Π±Π΅ΡΠΏΠΎΠ΄ΠΎΠ±Π½ΡΠΉ ΠΊΡΠ°ΡΠΎΡΠ½ΡΠΉ ΠΌΠΈΡ, ΠΎΠΊΡΠ½ΡΡ Π²Π°Ρ Π² ΡΡΡ ΡΡΠΏΠ»ΡΡ Π°ΡΠΌΠΎΡΡΠ΅ΡΡ, ΠΈ ΠΎΡΠ΅Π½Ρ ΠΆΠ°Π»Ρ, ΡΡΠΎ 264 ΡΡΡΠ°Π½ΠΈΡΡ ΡΠ°ΠΊ Π±ΡΡΡΡΠΎ ΠΏΠΎΠ΄ΠΎΠΉΠ΄ΡΡ ΠΊ ΠΊΠΎΠ½ΡΡ.
ΠΠ»ΡΡΡ
Π£Π²Π΅Π»ΠΈΡΠ΅Π½Π½ΡΠΉ ΡΠΎΡΠΌΠ°Ρ, ΡΠ²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ, ΡΠ°Π·Π½ΠΎΠΎΠ±ΡΠ°Π·ΠΈΠ΅ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ ΠΈ ΠΏΠΎΠ»Π½ΠΎΠ΅ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²ΡΠ΅Ρ
Π΄Π΅ΡΠ°Π»Π΅ΠΉ ΠΈΠ³ΡΡ
ΠΠΈΠ½ΡΡΡ
ΠΡΠ»ΠΈ Π½Π΅Ρ ΠΏΡΠΎΠ±Π»Π΅ΠΌ Ρ Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΈΠΌ ΡΠ·ΡΠΊΠΎΠΌ, ΡΠΎ ΠΌΠΈΠ½ΡΡΡ ΠΎΡΡΡΡΡΡΠ²ΡΡΡ
ΠΡΡΠ±ΡΠΊ
ΠΠ·Π΄Π°Π½ΠΈΠ΅ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌ ΡΠ·ΡΠΊΠ΅ ΠΎΡΠ»ΠΈΡΠ°Π΅ΡΡΡ Π±ΠΎΠ»Π΅Π΅ ΠΏΠ»ΠΎΡΠ½ΠΎΠΉ Π±ΡΠΌΠ°Π³ΠΎΠΉ ΠΏΠΎ ΡΡΠ°Π²Π½Π΅Π½ΠΈΡ Ρ Π½Π°ΡΠΈΠΌ,Π²Π΅ΡΠΈΡ Π½Π° 300 Π³ΡΠ°ΠΌΠΌ Π±ΠΎΠ»ΡΡΠ΅, ΠΈΠ·-Π·Π° ΡΠ΅Π³ΠΎ Π²ΡΠ³Π»ΡΠ΄ΠΈΡ ΡΠΎΠ»ΡΠ΅.Π ΠΎΡΡΠ°Π»ΡΠ½ΡΡ
Π°ΡΠΏΠ΅ΠΊΡΠ°Ρ
Π·Π½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΡΡ
ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΉ Π½Π΅Ρ. ΠΠ½ΠΎΠΆΠ΅ΡΡΠ²ΠΎ ΠΈΠ»Π»ΡΡΡΡΠ°ΡΠΈΠΈ ΠΏΠΎΡΠ²ΡΡΡΠ½Π½ΡΡ
ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°ΠΌ, Π°Π½ΡΠ°Π³ΠΎΠ½ΠΈΡΡΠ°ΠΌ ΠΈ Π»ΠΎΠΊΠ°ΡΠΈΡΠΌ ΠΈΠ· ΠΈΠ³ΡΡ. Π’Π΅ΠΊΡΡΠ° Π² Π°ΡΡΠ±ΡΠΊΠ΅ ΡΠΎΠΆΠ΅ Π½Π΅ ΠΌΠ°Π»ΠΎ, ΡΠ°ΠΊ ΡΡΠΎ Ρ
ΠΎΡΡ Π±Ρ Π±Π°Π·ΠΎΠ²ΡΠ΅ Π·Π½Π°Π½ΠΈΡ Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠ³ΠΎ ΡΠ·ΡΠΊΠ° Π΄ΠΎΠ»ΠΆΠ½Ρ Π±ΡΡΡ. ΠΠΎΠ΄ΠΎΠΉΠ΄ΡΡ Π½Π΅ ΡΠΎΠ»ΡΠΊΠΎ Π΄Π»Ρ ΠΏΠΎΠΊΠ»ΠΎΠ½Π½ΠΈΠΊΠΎΠ² ΠΈΠ³ΡΡ, Π½ΠΎ ΠΈ ΠΊΠ°ΠΊ Π°ΡΡΠ±ΡΠΊ Π΄Π»Ρ Ρ
ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°, ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΠΏΡΠΈΡΡΡΡΡΠ²ΡΡΡ ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΡΡΠ°Π΄ΠΈΠΈ ΡΠΈΡΠΎΠ²ΠΊΠΈ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ΅ΠΉ
ΠΠ»ΡΡΡ
ΠΠ°ΡΠ΅ΡΡΠ²ΠΎ Π±ΡΠΌΠ°Π³ΠΈ Π°ΡΡΠ±ΡΠΊΠ°, ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½ΡΠ΅ ΡΡΠΊΠΈΠ΅ ΠΈΠ»Π»ΡΡΡΡΠ°ΡΠΈΠΈ,Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠ°ΡΠΈΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ² ΠΈΠ³ΡΡ
ΠΠΈΠ½ΡΡΡ
ΠΠ΅Ρ
ΠΡΠ»ΠΈΡΠ½ΡΠΉ Π°ΡΡΠ±ΡΠΊ ΠΏΠΎ Π»ΡΠ±ΠΈΠΌΠΎΠΉ ΠΈΠ³ΡΠ΅
ΠΠ°Π²Π½ΠΎ ΠΌΠ΅ΡΡΠ°Π» ΠΏΡΠΈΠΎΠ±ΡΠ΅ΡΡΠΈ Π΄Π°Π½Π½ΡΠΉ Π°ΡΡΠ±ΡΠΊ ΠΏΠΎ Π»ΡΠ±ΠΈΠΌΠΎΠΉ ΠΈΠ³ΡΠ΅, ΠΎΡΠ΅Π½Ρ ΠΎΠ±ΡΠ°Π΄ΠΎΠ²Π°Π»ΡΡ ΠΊΠΎΠ³Π΄Π° ΠΎΠ½ Π½Π΅ΠΎΠΆΠΈΠ΄Π°Π½Π½ΠΎ ΠΏΠΎΡΠ²ΠΈΠ»ΡΡ Π² Π½Π°Π»ΠΈΡΠΈΠΈ Π½Π° ΡΠ°ΠΉΡΠ΅ Π§ΠΈΡΠ°ΠΉ Π³ΠΎΡΠΎΠ΄Π°. Π₯ΠΎΡΠ΅Π» ΠΈΠΌΠ΅Π½Π½ΠΎ Π·Π°ΡΡΠ±Π΅ΠΆΠ½ΠΎΠ΅ ΠΈΠ·Π΄Π°Π½ΠΈΠ΅, ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΠΎΠ½ΠΎ ΠΏΡΠ΅Π²ΠΎΡΡ
ΠΎΠ΄ΠΈΡΡ ΠΏΠΎ ΠΊΠ°ΡΠ΅ΡΡΠ²Ρ ΠΈ ΠΎΠ±ΡΡΠΌΡ ΡΠΎΡΡΠΈΠΉΡΠΊΠΎΠ΅ ΠΈΠ·Π΄Π°Π½ΠΈΠ΅ Π΄Π°Π½Π½ΠΎΠΉ ΠΊΠ½ΠΈΠ³ΠΈ. ΠΡΠ΅Π½Ρ ΠΏΠΎΡΠ°Π΄ΠΎΠ²Π°Π»ΠΎ, ΡΡΠΎ ΡΠΌΠΎΠ³ ΠΏΠΎΠ»ΡΡΠΈΡΡ ΠΊΠ½ΠΈΠ³Ρ Π°Π±ΡΠΎΠ»ΡΡΠ½ΠΎ Π½ΠΎΠ²ΠΎΠΉ Π² Π·Π°Π²ΠΎΠ΄ΡΠΊΠΎΠΉ ΠΏΠ»Π΅Π½ΠΊΠ΅, Π±Π΅Π· ΠΊΠ°ΠΊΠΈΡ
-Π»ΠΈΠ±ΠΎ ΠΏΠΎΠ²ΡΠ΅ΠΆΠ΄Π΅Π½ΠΈΠΉ. ΠΠ»Π»ΡΡΡΡΠ°ΡΠΈΠΈ ΠΈ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΎΡΠ΅Π½Ρ ΡΠ²Π»Π΅ΠΊΠ°ΡΡ ΠΈ ΠΏΠΎΡΠ°ΠΆΠ°ΡΡ Π²ΠΎΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΠ΅.